Post by DonnieDarko on Dec 14, 2008 1:20:52 GMT -5
[Level Up Condition]
In order to level up, Exp required to the relevant level should be earned. And this Exp can be gained through the battle against monsters. The stronger the monster is, the higher Exp will be gained. Exp can be gained differently depending on the number of party members.
[Level Up Point]
When the character is leveled up, 10 points of bonus will be given, and this bonus can be used to grow the character. Bonus point is displayed on the right side of the screen, and points can be distributed by activating the Character Info window(Short key I). If you have no idea of distributing the points, hit the Auto Distribute button from the Character Info window to automatically do it.
(Tip)Until you hit the ‘Confirm’ button, points add/subtract can be done via left(+)/right(-) button of the mouse. Only when you hit the ‘Confirm’ button, point distribution will be completely done.
[Level Down]
A. When the character faints, Exp will be reduced by 2%... If this reduction causes the owned Exp to be lower than the required Exp of the current level, the character will level down.
B. When leveled down, the character will lose 10 stat points which were earned when leveling up. If stats were already distributed, 10 points will be subtracted randomly.
C. No changes will be made to SC offered when leveled down.
No SC will be newly offered, even if the character levels up again.
EX)When you level down from level 90, 1 point will stay at SC. But when you level up again to 90, no new SC will be offered additionally, so your SC remains at 1.
D. Characters below level 40(1~39) have no penalty when they fainted.
(Tip) When leveled down, Exp can be reduced by 1.90% ~ 2.99%. The reason behind this is because 1% of Exp from current level differs from 1% of the previous level, and numbers after the decimal point will be displayed.
In order to level up, Exp required to the relevant level should be earned. And this Exp can be gained through the battle against monsters. The stronger the monster is, the higher Exp will be gained. Exp can be gained differently depending on the number of party members.
[Level Up Point]
When the character is leveled up, 10 points of bonus will be given, and this bonus can be used to grow the character. Bonus point is displayed on the right side of the screen, and points can be distributed by activating the Character Info window(Short key I). If you have no idea of distributing the points, hit the Auto Distribute button from the Character Info window to automatically do it.
(Tip)Until you hit the ‘Confirm’ button, points add/subtract can be done via left(+)/right(-) button of the mouse. Only when you hit the ‘Confirm’ button, point distribution will be completely done.
[Level Down]
A. When the character faints, Exp will be reduced by 2%... If this reduction causes the owned Exp to be lower than the required Exp of the current level, the character will level down.
B. When leveled down, the character will lose 10 stat points which were earned when leveling up. If stats were already distributed, 10 points will be subtracted randomly.
C. No changes will be made to SC offered when leveled down.
No SC will be newly offered, even if the character levels up again.
EX)When you level down from level 90, 1 point will stay at SC. But when you level up again to 90, no new SC will be offered additionally, so your SC remains at 1.
D. Characters below level 40(1~39) have no penalty when they fainted.
(Tip) When leveled down, Exp can be reduced by 1.90% ~ 2.99%. The reason behind this is because 1% of Exp from current level differs from 1% of the previous level, and numbers after the decimal point will be displayed.